Convert¶
Convert batched rotation or transformation matrices to SO3Type LieTensor. |
|
Convert batched rotation or transformation matrices to SE3Type LieTensor. |
|
Convert batched rotation or transformation matrices to Sim3Type LieTensor. |
|
Convert batched rotation or transformation matrices to RxSO3Type LieTensor. |
|
Convert batched rotation or transformation matrices to LieTensor. |
|
Convert batched Euler angles (roll, pitch, and yaw) to SO3Type LieTensor. |
|
Convert batched vectors to skew matrices. |
|
Convert a |
|
Extract the translation part from a |
|
Extract the rotation part from a |
|
Convert batched LieTensor into Euler angles (roll, pitch, yaw). |
|
Extract the scale part from a |
|
Convert a |
|
Normalize the quaternion part of a |
|
Converts batched Cartesian coordinates to Homogeneous coordinates by adding ones to last dimension. |
|
Converts batched Homogeneous coordinates to Cartesian coordinates by dividing the last row. |
|
Project batched sets of points (either in camera or world frame) to pixels. |
|
Convert batch of pixels with depth into points (in camera coordinate) |